Algorithms and Data Structures: With Applications to Graphics and Geometry
by Jurg Nievergelt, Klaus Hinrichs
Publisher: Prentice Hall 2011
Number of pages: 299
Contents: Programming environments for motion, graphics, and geometry; Programming concepts - beyond notation; Objects, algorithms, programs; Complexity of problems and algorithms; Data structures; Interaction between algorithms and data structures - case studies in geometric computation.
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by Sean Luke
This is an open set of lecture notes on metaheuristics algorithms, intended for undergraduate students, practitioners, programmers, and other non-experts. It was developed as a series of lecture notes for an undergraduate course.
by Clifford A. Shaffer - Dover Publications
A comprehensive treatment focusing on efficient data structures and algorithms, this text explains how to select or design the data structure best suited to specific problems. It uses C++ programming language and is suitable for second-year courses.
A data structure is a particular way of storing and organizing data in a computer so that it can be used efficiently. Contents of the book: Sequences; Dictionaries; Sets; Priority queues; Successors and neighbors; Integer and string searching.
by Larry LIU Xinyu - Github
'Elementary Algorithms' is a free book about elementary algorithms and data structures. This book doesn't only focus on an imperative (or procedural) approach, but also includes purely functional algorithms and data structures.