Zen of Assembly Language: Volume I, Knowledge
by Michael Abrash
Publisher: jagregory.com 1990
Number of pages: 849
This is the book that unlocks the secrets of writing superb assembly-language code. It assumes that you're already familiar with assembly language, at least acquainted with the registers and instructions of the 8088, and with the use of one of the popular PC assemblers. We're going to jump into high-performance programming right from the start.
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by Ed Jorgensen - University of Nevada, Las Vegas
The purpose of this text is to provide a simple and free reference for university level programming and architecture units that include a brief section covering MIPS assembly language. The text uses the QtSpim simulator.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Richard Mansfield - Compute! Publications
This book offers the reader both a detailed description of the LADS assembler and an efficient tool, a complete language with which to write other machine language programs. Every line in the program is described, all the subroutines are explained.
by Bradley Kjell - Central Connecticut State University
This is a course in assembly language programming of the MIPS processor. It emphasizes the topics needed for study of computer architecture: bits, bit patterns, operations on bit patterns, and how bit patterns represent instructions and data.