Computer Science Concepts in Scratch
by Michal Armoni, Moti Ben-Ari
Publisher: Weizmann Institute of Science 2013
Number of pages: 230
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. The book is structured as a collection of tasks. Each chapter teaches a new concept, but the concept is introduced in order to solve a specific task such as animating dancing images or building a game.
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by Bradley Kjell - Central Connecticut State University
The text for a first course in computer science using the programming language Java. It covers the fundamentals of programming and of computer science. It is assumed that you have the Java version 5.0 or later and a text editor such as Notepad.
by Robert M. Keller - Harvey Mudd College
This book is intended for a second course in computer science, one emphasizing principles wherever it seems possible. It is not limited to programming, it attempts to use various programming models to explicate principles of computational systems.
by David Reed - Prentice Hall
The book covers concepts in computing that are most relevant to the beginning student, including computer terminology, the Internet and World Wide Web, the history of computing, the organization and manufacture of computer technology, etc.
by Owen L. Astrachan - McGraw - Hill
This book is designed for a first course in computer science that uses C++ as the programming language. The goal was to leverage the best features of the language using sound practices of programming and pedagogy in the study of computer science.