The Art of Assembly Language
by Randall Hyde
Publisher: No Starch Press 2003
Number of pages: 928
The Art of Assembly Language Programming, Randy Hyde's acclaimed text on assembly language programming, is the most-often recommended book on 80x86 assembly language programming in newsgroups, on web sites, and by word of mouth. The author presents assembly language from the high-level programmer's point of view, so you can start writing meaningful programs within days.
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by Ed Jorgensen - University of Nevada, Las Vegas
This text provides a reference for University level assembly language and systems programming courses. Specifically, it addresses the x86-64 instruction set for the popular x86-64 class of processors using the Ubuntu 64-bit Operating System (OS).
This book covers assembly language programming for the x86 family of microprocessors. The objective is to teach how to program in x86 assembly, as well as the basic architecture of x86 processor family. The book for readers at the intermediate level.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Donald E. Knuth - Springer
MMIX is a RISC computer designed by D. Knuth to illustrate machine-level aspects of programming. This book is a collection of programs written in CWEB that make MMIX a virtual reality. A complete documentation of the MMIX and its assembly language.