WML and WMLScript
by V. Mukhi, V. Kalantri, S. Mukhi
Publisher: BPB Publications 2008
Wireless Markup Language (WML) is a markup language intended for devices that implement the WAP specification, such as mobile phones. This book covers basics of WML, navigation between cards, timers and variables, input and select, inheritance and templates, document type definition, WML bytecodes, WMLScript.
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An introduction to programming web apps with the HTML5 Canvas 2D Context. It provides an easy way to create functional software prototypes for a large range of interactive mobile applications -- including non-standard multi-touch interfaces.
Kindle Fire provides a full tablet experience with a multitouch color screen and the ability to watch movies, read books and magazines, play music and install applications. This book will cover the development of applications for the Kindle Fire.
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by Charles Petzold - Microsoft Press
This book is about writing applications for Xamarin.Forms, the new development platform for iOS, Android, and Windows Phone. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.