Logo

Art Gallery Theorems and Algorithms

Small book cover: Art Gallery Theorems and Algorithms

Art Gallery Theorems and Algorithms
by

Publisher: Oxford University Press
ISBN/ASIN: 0195039653
ISBN-13: 9780195039658
Number of pages: 296

Description:
Art gallery theorems and algorithms are so called because they relate to problems involving the visibility of geometrical shapes and their internal surfaces. This book explores generalizations and specializations in these areas. Among the presentations are recently discovered theorems on orthogonal polygons, polygons with holes, exterior visibility, visibility graphs, and visibility in three dimensions. This work may be applied to robotics and artificial intelligence as well as other fields, and will be especially useful to computer scientists working with computational and combinatorial geometry.

Home page url

Download or read it online for free here:
Download link
(11MB, PDF)

Similar books

Book cover: Mathematics for Algorithm and Systems AnalysisMathematics for Algorithm and Systems Analysis
by - Dover Publications
This text assists undergraduates in mastering the mathematical language to address problems in the field's many applications. It consists of 4 units: counting and listing, functions, decision trees and recursion, and basic concepts of graph theory.
(31433 views)
Book cover: Isabelle/HOL: A Proof Assistant for Higher-Order LogicIsabelle/HOL: A Proof Assistant for Higher-Order Logic
by - Springer
This book is a self-contained introduction to interactive proof in higher-order logic, using the proof assistant Isabelle. It is a tutorial for potential users. The book has three parts: Elementary Techniques; Logic and Sets; Advanced Material.
(17925 views)
Book cover: Curves and Surfaces in Geometric Modeling: Theory and AlgorithmsCurves and Surfaces in Geometric Modeling: Theory and Algorithms
by - Morgan Kaufmann
This book offers both a theoretically unifying understanding of polynomial curves and surfaces and an effective approach to implementation that you can bring to bear on your own work -- whether you are a graduate student, scientist, or practitioner.
(7581 views)
Book cover: Vector Math for 3D Computer GraphicsVector Math for 3D Computer Graphics
by - Central Connecticut State University
A text on vector and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed for college-level computer graphics text books. Useful to computer science students interested in game programming.
(22466 views)