C++ Reference Guide
by Danny Kalev
Publisher: Informit 2008
Number of pages: 402
This guide covers constructors, destructors, assignment operator, operator overloading, memory management, templates, namespaces, time and date library, streams, object-oriented programming and design principles, the standard template library and generic programming, exception handling, runtime type information, signal processing, creating persistent objects, bit fields, new cast operators, environment variables, variadic functions, pointers to functions, function objects, pointers to members, lock files, design patterns, dynamic linking, the reflecting circle, numeric types and arithmetic, etc.
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by Clifford A. Shaffer - Dover Publications
A comprehensive treatment focusing on efficient data structures and algorithms, this text explains how to select or design the data structure best suited to specific problems. It uses C++ programming language and is suitable for second-year courses.
by Elijah Rippeth - GitBook
This serves as documentation for more advanced/modern features of C++ that are not currently covered in the curriculum at many universities. Some topics covered aren't necessarily C++ specific, but are more general software engineering aspects.
The objective is to present modern C++ idioms to programmers who have moderate level of familiarity with C++, and help elevate their knowledge so that C++ feels much friendlier to them. It is designed to be an exhaustive catalog of reusable idioms.
by Andrey Karpov
In this article you will find 42 recommendations about coding in C++ that can help a programmer avoid a lot of errors, save time and effort. Every recommendation is given with a practical example, which proves the currentness of this question.