The Linux Gamers' HOWTO
by Peter Jay Salzman, Frederic Delanoy
Gaming can be a tough pursuit; it requires knowledge from an incredibly vast range of topics from compilers to libraries to system administration to networking to XFree86 administration. This document is a stepping stone to get the most common problems resolved and to give people the knowledge to begin thinking intelligently about what is going on with their games. Just as with anything else on Linux, you need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy or to diagnose and fix them when they're not.
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by Binh Nguyen
This document is designed to be a resource for those Linux users wishing to seek clarification on Linux/UNIX/POSIX related terms and jargon. At approximately 24000 definitions it is one of the largest Linux related dictionaries currently available.
by Gareth Anderson
This document is an attempt to provide a summary of useful command-line tools available to a GNU/Linux based operating system, the tools listed are designed to benefit the majority of users and have being chosen at the authors discretion.
by Sheldon Rose - Linux Professional Institute
This document is intended for people who want to learn practical ways to raise the profile of an organization or promote new programs. This guide provides information on how to generate positive public relations and news media coverage for Linux.
by Hank Dietz - The Aggregate
This document discusses the basic approaches to parallel processing available to Linux users: SMP Linux systems, clusters of networked Linux systems, parallel execution using multimedia instructions, and attached processors hosted by a Linux system.