Implementing Mathematics with The Nuprl Proof Development System
by R. L. Constable, at al.
Publisher: Prentice Hall 1986
The authors offer a tutorial on the new mathematical ideas which underlie their research. In doing so they have tried to provide several entry points into the material, even at the cost of considerable redundancy. Many of the ideas will be accessible to a well-trained undergraduate with a good background in mathematics and computer science.
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by Allen B. Downey - Green Tea Press
Think Stats is an introduction to Probability and Statistics for Python programmers. This new book emphasizes simple techniques you can use to explore real data sets and answer interesting statistical questions. Basic skills in Python are assumed.
by Bradley Kjell - Central Connecticut State University
A text on vector and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed for college-level computer graphics text books. Useful to computer science students interested in game programming.
by Leonard Soicher, Franco Vivaldi - Queen Mary University of London
This text is a course in mathematical algorithms, intended for second year mathematics students. It introduces the algorithms for computing with integers, polynomials and vector spaces. The course requires no computing experience.
by S. Basu, R. Pollack, M. Roy - Springer
The monograph gives a detailed exposition of the algorithmic real algebraic geometry. It is well written and will be useful both for beginners and for advanced readers, who work in real algebraic geometry or apply its methods in other fields.