Computer Arithmetic of Geometrical Figures: Algorithms and Hardware Design
by Solomon I. Khmelnik
Publisher: MiC 2013
Number of pages: 150
This book describes various versions of processors, designed for affine transformations of many-dimensional figures -- planar and spatial. The book is designed for students, engineers and developers, who intend to use the computer arithmetic of geometrical figures in their own research and development in the field of specialized processors.
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A data structure is a particular way of storing and organizing data in a computer so that it can be used efficiently. Contents of the book: Sequences; Dictionaries; Sets; Priority queues; Successors and neighbors; Integer and string searching.
by Jianer Chen
The author concentrates on four themes in computational geometry: the construction of convex hulls, proximity problems, searching problems and intersection problems. Solving manufacturing problems requires application of fast-algorithm techniques.
by James Aspnes - Yale University
Topics include programming in C; data structures (arrays, stacks, queues, lists, trees, heaps, graphs); sorting and searching; storage allocation and management; data abstraction; programming style; testing and debugging; writing efficient programs.
by Jurg Nievergelt, Klaus Hinrichs - Prentice Hall
Contents: Programming environments for motion, graphics, and geometry; Programming concepts - beyond notation; Objects, algorithms, programs; Complexity of problems and algorithms; Data structures; Interaction between algorithms and data structures.