Logo

More than a Game: The Computer Game as Fictional Form

Large book cover: More than a Game: The Computer Game as Fictional Form

More than a Game: The Computer Game as Fictional Form
by

Publisher: Manchester University Press
ISBN-13: 9780719063640
Number of pages: 177

Description:
This book considers the computer game as a new and emerging mode of contemporary storytelling. In a carefully organized study, Barry Atkins discusses questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider, Half-Life, Close Combat and SimCity. This is a work for both the student of contemporary culture and those game-players who are interested in how computer games tell their stories.

Home page url

Download or read it online for free here:
Download link
(1.5MB, PDF)

Similar books

Book cover: Missions for Thoughtful GamersMissions for Thoughtful Gamers
by - ETC Press
This book presents a sequence of 40 challenges, each one inviting players to become more creatively curious and self-aware. It provides inspiration for a new generation of designers, as well as an introduction for non-gamers to why videogames matter.
(7294 views)
Book cover: Myst and Riven: The World of the D'niMyst and Riven: The World of the D'ni
by - University of Michigan Press
This book is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players.
(11322 views)
Book cover: This Gaming Life: Travels in Three CitiesThis Gaming Life: Travels in Three Cities
by - University of Michigan Press
Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, the book 'This Gaming Life' raises some important questions about this new and vital cultural form.
(7255 views)
Book cover: DOOM: SCARYDARKFASTDOOM: SCARYDARKFAST
by - University of Michigan Press
In 1993, id Software's seminal shooter DOOM was released and it shook the foundations of the medium. This is a book about the most important first-person game ever made; about the blueprint that has defined one of the most successful gaming genres.
(8062 views)