Well Played 1.0: Video Games, Value and Meaning
by Drew Davidson
Publisher: Lulu.com 2009
Number of pages: 409
Video games are a complex medium that merits careful interpretation and insightful analysis. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. The goal is to help develop and define a literacy of games as well as a sense of their value as an experience.
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by GregoryRasputin - Smashwords
This book is about one of the greatest games consoles ever created, the PlayStation 3(PS3), it covers every aspect of the consoles journey over the past 10+ years, it's highs and it's lows, the games, different versions, the hacking and the homebrew.
by Dan Pinchbeck - University of Michigan Press
In 1993, id Software's seminal shooter DOOM was released and it shook the foundations of the medium. This is a book about the most important first-person game ever made; about the blueprint that has defined one of the most successful gaming genres.
by Jim Rossignol - University of Michigan Press
Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, the book 'This Gaming Life' raises some important questions about this new and vital cultural form.
by Bernard De Koven - ETC Press
The book serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, this book can help us return to that which our soul is heir.