Logo

Cross-Platform Game Programming with gameplay3d

Small book cover: Cross-Platform Game Programming with gameplay3d

Cross-Platform Game Programming with gameplay3d

Publisher: Wikibooks

Description:
Gameplay3d is a free and open-source C++/Lua programming framework. This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples which can be tailored towards your own projects.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: A Practical Introduction to 3D Game DevelopmentA Practical Introduction to 3D Game Development
by - Bookboon
This book introduces the reader to the programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates how these mechanics can be bound to each other to give the required behavior.
(15492 views)
Book cover: The Java Game Development TutorialThe Java Game Development Tutorial
by - Java Cooperation
A very detailed introduction into the development of online games using Java. The text will lead you from the basic structure of an applet to the development of a whole game. Topics covered: AI, level editors, random generation of landscapes, etc.
(27915 views)
Book cover: Learning to Draw Basic Graphics in C++Learning to Draw Basic Graphics in C++
by - InformIT
Learn how to use C++ code to create basic animated graphics in this chapter from Beginning Game Programming by Michael Morrison. Practical lesson based on C++ programming, the basics of drawing graphics using the Windows Graphics Device Interface.
(22027 views)
Book cover: Game ProgrammingGame Programming
by - Global Text Project
These notes are designed to help students learn fundamental principles that apply to game programming regardless of the language used. These principles include gathering input from users, processing game data and rendering game objects to the screen.
(16741 views)