by Jon Bentley
Publisher: Addison-Wesley Professional 1999
Number of pages: 283
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task--such as sorting numbers, creating anagrams, or counting the words in a block of text--many drawn from Bentley's experiences in his long career as a developer. The book traces the process of arriving at a fast, efficient, and accurate solution, along with code profiling to discover what works best. Code examples are written in C and C++.
Download or read it online for free here:
by Peter Van Roy, Seif Haridi - The MIT Press
Covered topics: concurrency, state, distributed programming, constraint programming, formal semantics, declarative concurrency, message-passing concurrency, forms of data abstraction, building GUIs, transparency approach to distributed programming.
by James M. Reneau - CreateSpace
Learn to program a computer without the jargon and complexity of many programming books. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations and games.
by Karl Seguin - codingintro.com
This book will teach you the fundamentals of programming and act as a foundation for whatever your programming goals may be. Rather than ignore complexities, we will face them head-on, in small steps, and unshroud the mysteries of computer language.
by Carroll Morgan - Prentice-Hall
Rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. Additions include more material on data refinement, recursively defined types, and case studies.