Pangea Software's Ultimate Game Programming Guide for Mac OS X
by Brian Greenstone
Publisher: Pangea Software, Inc 2004
Number of pages: 288
Brian Greenstone reveals his Mac programming secrets in this must-have book for any aspiring game programmer. The text covers all of the nuances of various Mac OS technologies such as the OpenGL, HID Manager, OpenAL, Rendezvous, Core Graphics, Quicktime, Maya plug-ins, stereo 3D rendering, AltiVec optimizations, networking, copy-protection of games, marketing and sales strategies for self-publishers.
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by Antonio Hernandez Bejarano - GitBook
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