Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
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by Patrick Blackburn, Johan Bos, Kristina Striegnitz - College Publications
One of the most popular introductions to Prolog, an introduction prized for its clarity and down-to-earth approach. It is widely used as a textbook at university departments around the world, and even more widely used for self study.
by Michael Spivey - Prentice Hall
Using theory as a foundation for practical programming, this text presents the theory of logic programming with clear proofs and implementation techniques. It covers logical theory, programming, and the structure of a simple Prolog implementation.
by Dennis Merritt - Amzi! inc.
This book is designed to teach you how to build expert systems from the inside out. The author presents the various features used in expert systems, shows how to implement them in Prolog, and how to use them to solve problems.
by Ulf Nilsson, Jan Mauszynski - John Wiley & Sons Inc
This textbook provides a uniform account of both the foundations of logic programming and simple programming techniques in the programming language Prolog. The authors limited their attention to the most important areas of logic programming.