Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
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