Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
Home page url
Download or read it online for free here:
by Michael Spivey - Prentice Hall
Using theory as a foundation for practical programming, this text presents the theory of logic programming with clear proofs and implementation techniques. It covers logical theory, programming, and the structure of a simple Prolog implementation.
by Dennis Merritt - Amzi! inc.
This book is designed to teach you how to build expert systems from the inside out. The author presents the various features used in expert systems, shows how to implement them in Prolog, and how to use them to solve problems.
by Patrick Blackburn, Kristina Striegnitz - Union College
Contents: Finite State Automata; Finite State Parsers and Transducers; Finite State Methods in Natural Language Processing; Recursive Transition Networks (RTNs); RTN transducers and ATNs; Definite Clause Grammars; Bottom Up, Top Down Parsing; etc.
by Attila Csenki - BookBoon
In this volume the author discusses some areas where Prolog can be fruitfully employed. The book comprises four chapters: Enigma 1225: Rows are Columns; Blind Search; Informed Search; Text Processing. There are 54 exercises in this book.