The Canterbury Puzzles and Other Curious Problems
by Henry Ernest Dudeney
Publisher: Nelson 1919
Number of pages: 257
A good puzzle should demand the exercise of our best wit and ingenuity, and although a knowledge of mathematics and a certain familiarity with the methods of logic are often of great service in the solution of these things, yet it sometimes happens that a kind of natural cunning and sagacity is of considerable value.
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by Lewis Carroll - Macmillan and Co.
This book combines fairly challenging math problems with Lewis Carol's wit and fantastic humor, which makes the book readable even without the mental challenge. The writer's intention was to embody in each Knot one or more mathematical questions.
by Lewis Carroll - Macmillan and co
Here you see Carroll the mathematician at his playful best. This isn't about modern symbolic logic but about ways of expressing classical logic with symbols. It's loaded with amusing problems to delight any mathematical puzzler.
by Michael H. Albert, Richard J. Nowakowski - Cambridge University Press
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games, and on aspects of games with infinitesimal values.
by Henry Ernest Dudeney - Nelson
430 brainteasers based on algebra, arithmetic, permutations, probability, plane figure dissection, properties of numbers, etc. Intriguing, witty, paradoxical productions of one of the world's foremost creators of puzzles. Full solutions.