31 Days of Refactoring
by Sean Chambers, Simone Chiaretta
Publisher: Los Techies 2009
Number of pages: 52
Refactoring is an integral part of continually improving your code while it moves forward through time. Without refactoring you accrue technical debt, forget what portions of code do and create code that is resistant to any form of testing. It is an easy concept to get started with and opens the door to much better practices such as unit testing, shared code ownership and more reliable, bug-free code in general.
Home page url
Download or read it online for free here:
by Nick Jenkins
An introduction to software development based on Rapid Application Development (RAD) and rapid prototyping. You don't have to be a genius to deliver software on time and join the 'elite' of the software development world.
by Neil Davidson - Red gate books
How do you price your software? Is it science or magic? How much attention should you pay to your competitors? This handbook will provide you with the theory, practical advice and case studies you need to stop yourself from reaching for the dice.
by David Boswell, at al. - O'Reilly Media
Mozilla allows developers to create cross-platform applications. The book explains how applications are created and provides step-by-step information about how you can create your own programs using Mozilla's cross-platform development framework.
by Chris Nodder - O'Reilly Media
The book takes a look at how web and application design can be used to exploit psychological principles to persuade us to act. Features include: Examples of evil designs from around the Web; Introduction to the psychology of persuasion; etc.