The Programming Historian
by W.J. Turkel, A. Crymble, A. MacEachern
Publisher: NiCHE 2010
Number of pages: 74
This book is a tutorial-style introduction to programming in Python for practicing historians (and other humanists). We assume that you're starting out with no prior programming experience and only a basic understanding of computers.
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by Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
by Mark Guzdial - Georgia Institute of Technology
Guzdial introduces programming as a way of creating and manipulating media -- a context familiar to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications).
by Guido Van Rossum - Network Theory Ltd.
The definitive language reference for Python. It describes the syntax of Python and its built-in datatypes. It covers advanced topics, and is suitable for readers who are familiar with the details and rules of the Python and its object system.
by Mark Pilgrim - Apress
This is a book for experienced programmers, a hands-on guide to the Python language. Each chapter starts with a complete code sample, picks it apart and explains the pieces, and then puts it all back together in a summary at the end.