The Programming Historian
by W.J. Turkel, A. Crymble, A. MacEachern
Publisher: NiCHE 2010
Number of pages: 74
This book is a tutorial-style introduction to programming in Python for practicing historians (and other humanists). We assume that you're starting out with no prior programming experience and only a basic understanding of computers.
Download or read it online for free here:
by EuroScipy tutorial team
Teaching material on the scientific Python ecosystem, a quick introduction to central tools and techniques. The different chapters each correspond to a 1 to 2 hours course with increasing level of expertise, from beginner to expert.
by Steven F. Lott
The book will help you build basic programming skills. It is organized in a way that builds up the language in layers from simple concepts to more advanced features. Programming exercises are provided to encourage further exploration of each layer.
by Horst Jens et al. - thepythongamebook.com
The Python Game Book written by Horst Jens and friends aims to provide interested students and teachers a broad range of material to teach themselves how to write computer games using the language Python and other free Open Source tools.
by Hans Petter Langtangen - Springer
With a primary focus on examples and applications of relevance to computational scientists, this useful book shows computational scientists how to develop tailored, flexible, and human-efficient working environments built from small scripts.