Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by Karl Lieberherr - Pws Pub Co
This book presents a methodology for adaptive programming in any object-oriented language. Lieberherr's method provides a new approach to OO program design that goes beyond object encapsulation to achieve more flexible interactions among objects.
by Rudolf Pecinovsky - Eva & Tomas Bruckner Publishing
The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Kim Waldén, Jean-Marc Nerson - Prentice Hall
This book shows how a set of object-oriented abstractions can be applied throughout the software construction process, based on three major ideas: seamlessness, reversibility, and contracting. Intended for software professionals and students.