Publisher: Wikibooks 2007
Number of pages: 123
This book covers assembly language programming for the x86 family of microprocessors. The objective is to teach how to program in x86 assembly, as well as the history and basic architecture of x86 processor family. This book is intended for readers at the intermediate level.
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by Randall Hyde - No Starch Press
Presents assembly language from the high-level point of view, so you can start writing meaningful programs within days. This is the most-often recommended book on 80x86 assembly language programming in newsgroups, on web sites, and by word of mouth.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
This book is about the disassembly of x86 machine code into human-readable assembly, and the decompilation of x86 assembly code into human-readable C or C++ source code. Some topics covered will be common to all computer architectures.
by Donald E. Knuth - Springer
MMIX is a RISC computer designed by D. Knuth to illustrate machine-level aspects of programming. This book is a collection of programs written in CWEB that make MMIX a virtual reality. A complete documentation of the MMIX and its assembly language.