Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Bradley Kjell - Central Connecticut State University
The text for a first course in computer science using the programming language Java. It covers the fundamentals of programming and of computer science. It is assumed that you have the Java version 5.0 or later and a text editor such as Notepad.
by Monica Pawlan - Addison-Wesley Professional
This book will help you learn Java fast, hands-on, with as little complexity and theory as possible. The guide covers all the fundamentals by developing a simple program that gradually grows into a full-fledged eCommerce application.
by Richard L. Halterman - Southern Adventist University
The author is using this text in his beginning computer programming course. It is aimed at students with little or no programming experience, and it uses DrJava as a vehicle for student experimentation object-oriented programming concepts.
by Gregory J. E. Rawlins - Indiana University
The book appeared as a material developed for the Fall 1999 C212 class at Indiana University. The text covers objects, classes, methods, Java interpreter. It is sutable for absolute beginners, the author will guide you step by step on learning Java.