Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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The book serves as a comprehensive guide, complete with a series of tutorials to help users better understand the many ways one can program in Java. It is meant to be both an introductory guide and a reference on Java and related technologies.
by Patrick Niemeyer, Daniel Leuck - O'Reilly Media
If you're new to Java, this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced developers will be able to take a deep dive into areas such as concurrency and JVM enhancements.
by Yakov Fain
Written for kids from 11 to 80 years old and for school computer teachers, parents who want to get their child into the world of computer programming and college students who are looking for a supplement to overcomplicated textbooks.
by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.