Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Dr. William C. Jones, Jr.
This book focuses on software development with an object-oriented approach, Java is used for the implementation. No knowledge of programming or mathematics is required. Over 100 instructors across the U.S.A. are teaching from this textbook.
by Monica Pawlan - Addison-Wesley Professional
This book will help you learn Java fast, hands-on, with as little complexity and theory as possible. The guide covers all the fundamentals by developing a simple program that gradually grows into a full-fledged eCommerce application.
by Bruce Eckel - MindView
This is a comprehensive tutorial, it covers many aspects of the language, with exercises in each section which will allow you to expand your Java knowledge. Perfect for migrating from another object-oriented language (C++) to Java.
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.