Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by David Etheridge - BookBoon
An introduction to Java programming: object-oriented analysis and design, language basics, syntax and semantics, a first Java program - from class diagram to source code, data types, methods, classes and objects - creating and using objects, etc.
- University of KwaZulu-Natal
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; and more.
by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.
by Dr. William C. Jones, Jr.
This book focuses on software development with an object-oriented approach, Java is used for the implementation. No knowledge of programming or mathematics is required. Over 100 instructors across the U.S.A. are teaching from this textbook.