97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
Number of pages: 222
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
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by Allen Downey - Green Tea Press
A concise introduction to software design using Python. Intended for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. The goal is to teach you to think like a computer scientist.
by David Boswell, at al. - O'Reilly Media
Mozilla allows developers to create cross-platform applications. The book explains how applications are created and provides step-by-step information about how you can create your own programs using Mozilla's cross-platform development framework.
by Mark Watson
The goal of this book is to encourage the reader to step back and reevaluate how they design and write software systems. Although the book is about Software Development, it is also about working in the IT field, dealing with competition, etc.
by Christian Siefkes - Siefkes-Verlag
A new mode of production has emerged in the areas of software and content production. This mode, based on sharing and cooperation, has spawned whole mature operating systems such as GNU/Linux as well as innumerable other free software applications.