97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
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by Jacob Burghardt - Flashbulb Interaction
A reference for product teams creating new applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction for their onscreen tools.
by David Boswell, at al. - O'Reilly Media
Mozilla allows developers to create cross-platform applications. The book explains how applications are created and provides step-by-step information about how you can create your own programs using Mozilla's cross-platform development framework.
by Microsoft Corporation - Microsoft Press
Discover how to create accessible software by planning for accessibility from the beginning of the development cycle. Familiarize yourself with the basics of accessibility, including color contrast, font size, the images, and systemwide settings.
by Dustin Boswell, Trevor Foucher - O'Reilly
This book focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You'll find tips throughout the book, with easy-to-digest code examples and helpful illustrations.