Pro Java 6 3D Game Development
by Andrew Davison
Publisher: Apress 2007
ISBN/ASIN: 1590598172
ISBN-13: 9781590598177
Number of pages: 528
Description:
Pro Java 6 3D Game Development (PJ3D) explains how to program 3D games in Java on a PC, with an emphasis on the construction of 3D landscapes. The author assumes you have a reasonable knowledge of Java, the sort of thing picked up in a first Java course at school.
Download or read it online for free here:
Download link
(multiple PDF files)
Similar books
Simulating Humans: Computer Graphics Animation and Control
by N. I. Badler, C. B. Phillips, B. L. Webber - Oxford University Press, USA
This volume presents the problem of providing a surrogate or synthetic human for designers and engineers. The book is intended for engineers interested in understanding how a computer surrogate human can augment their analyses of designed environments.
(23768 views)
by N. I. Badler, C. B. Phillips, B. L. Webber - Oxford University Press, USA
This volume presents the problem of providing a surrogate or synthetic human for designers and engineers. The book is intended for engineers interested in understanding how a computer surrogate human can augment their analyses of designed environments.
(23768 views)
The Java Game Development Tutorial
by Fabian Birzele - Java Cooperation
A very detailed introduction into the development of online games using Java. The text will lead you from the basic structure of an applet to the development of a whole game. Topics covered: AI, level editors, random generation of landscapes, etc.
(25391 views)
by Fabian Birzele - Java Cooperation
A very detailed introduction into the development of online games using Java. The text will lead you from the basic structure of an applet to the development of a whole game. Topics covered: AI, level editors, random generation of landscapes, etc.
(25391 views)
Coding with Minecraft
by Al Sweigart - No Starch Press
In this book you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically build anything that you can imagine.
(6848 views)
by Al Sweigart - No Starch Press
In this book you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically build anything that you can imagine.
(6848 views)
Action Arcade Adventure Set
by Diana Gruber - Coriolis Group Books
The art and science of creating side scroller games is documented quite thoroughly in this book. If you can look past some obvious anachronisms, you will find that this old book still contains a lot of useful information.
(18767 views)
by Diana Gruber - Coriolis Group Books
The art and science of creating side scroller games is documented quite thoroughly in this book. If you can look past some obvious anachronisms, you will find that this old book still contains a lot of useful information.
(18767 views)