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This page lists freely downloadable books.

 

e-books in this category

Java Swing TutorialJava Swing Tutorial
by Jan Bodnar - ZetCode , 2011
Swing library is an official Java GUI toolkit released by Sun Microsystems. It is used to create Graphical user interfaces with Java. This is a Java Swing tutorial. The Java Swing tutorial is suited for beginners and intermediate Swing developers.
(1709 views)

Free Java BookFree Java Book
by Daniel L. Schuster - Western State College , 2011
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
(3846 views)

Pro Java 6 3D Game DevelopmentPro Java 6 3D Game Development
by Andrew Davison - Apress , 2007
Pro Java 6 3D Game Development explains how to program 3D games in Java on a PC, with an emphasis on the construction of 3D landscapes. The author assumes you have a reasonable knowledge of Java, the sort of thing picked up in a first Java course.
(8893 views)

Killer Game Programming in JavaKiller Game Programming in Java
by Andrew Davison - O'Reilly Media , 2009
This book is for people who already know the basics of Java. It teaches reusable techniques which can be pieced together to make lots of games. For example, how to make a particle system, first-person keyboard controls, a terrain follower, etc.
(15633 views)

The Java Game Development TutorialThe Java Game Development Tutorial
by Fabian Birzele - Java Cooperation , 2004
A very detailed introduction into the development of online games using Java. The text will lead you from the basic structure of an applet to the development of a whole game. Topics covered: AI, level editors, random generation of landscapes, etc.
(9298 views)

Java: Graphical User InterfacesJava: Graphical User Interfaces
by David Etheridge - BookBoon , 2009
This introductory book is the third part of the 'Java'-series written by David Etheridge. This volume gives the reader an introduction to Input/Output Packages, Streams, Iterators, Graphical User Interface (GUI) and much more.
(5214 views)

Java Speech API Programmer's GuideJava Speech API Programmer's Guide
- Sun Microsystems, Inc. , 1998
Java Speech API Programmer's Guide is an introduction to speech technology and to the development of effective speech applications using the Java Speech API. An understanding of the Java programming language and the core Java APIs is assumed.
(6037 views)

Java Sound Programmer GuideJava Sound Programmer Guide
- Sun Microsystems, Inc. , 2002
A conceptual description of the Java Sound API, with some code snippets as programming examples. It is assumed that the reader has a basic knowledge of programming in the Java language. Familiarity with audio and MIDI is helpful but not assumed.
(4829 views)

QuickTime for Java: A Developer's NotebookQuickTime for Java: A Developer's Notebook
by Chris Adamson - O'Reilly Media, Inc. , 2005
QuickTime allows Mac and Windows users to play audio and video on their computers. This practical 'all lab, no lecture' book is an informal, code-intensive workbook that offers the first real look at this important software.
(5247 views)

Getting Started with the Java 3D APIGetting Started with the Java 3D API
by Dennis J. Bouvier - Sun Microsystems, Inc. , 1999
The Java 3D API is a hierarchy of Java classes for a sophisticated three-dimensional graphics and sound rendering system. This tutorial introduces the main concepts of the Java 3D API, including many code samples, examples, and diagrams.
(5235 views)

The Java Game Programming TutorialThe Java Game Programming Tutorial
by Garry Morse , 1997
This tutorial starts with basic issues in the Java language with regard to applets, particularly for beginners or knowledgeable programmers who wish to make online Java presentations or games. The tutorial applets are available for downloading.
(10796 views)

Programming in Java Advanced ImagingProgramming in Java Advanced Imaging
- Sun Microsystems, Inc. , 1999
This document introduces the Java Advanced Imaging API and how to program in it. It is intended for serious programmers who want to use Java Advanced Imaging for real projects, and have a background in Java and some experience with imaging.
(6079 views)

Evaluating Java for Game DevelopmentEvaluating Java for Game Development
by Jacob Marner , 2002
The purpose of this text is to examine if the use of Java for games is advantageous to C and C++. The target group of the text is professional game programmers with little or no knowledge of Java. The focus is on games intended for retail.
(4961 views)

A Java GUI Programmer's PrimerA Java GUI Programmer's Primer
by Fintan Culwin, Dintan Culwin - Prentice Hall , 1998
An introduction to the development of GUIs (Graphical User Interfaces) using the Java environment. It does not introduce the Java language, it is assumed some familiarity with Object Oriented Development (OOD) and its practical expression in Java.
(8488 views)