The Art of Readable Code
by Dustin Boswell, Trevor Foucher
Publisher: O'Reilly 2010
The Art of Coding focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You'll find tips throughout the book, with easy-to-digest code examples, helpful illustrations, and cartoons for fun.
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by Helmut G. Katzgraber - arXiv
Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this text the importance of using the right tool for the right problem is emphasized.
by The Unicode Consortium - Addison-Wesley Professional
Technical guide to the creation of software for worldwide use. The book includes detailed specifications for Unicode: structure, encoding forms, character properties, semantics, equivalence, combining characters, conversion, allocation, etc.
by Tim Berglund, Matthew McCullough - O'Reilly Media
The book provides an excellent start and orientation for the Gradle technology, both using Gradle as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.
This document will focus on optimizing code to run faster. The intended audience of this text are software developers, primarily programmers who know at least one programming language well enough to write moderately complex programs.