Logo

Beginning C++ Through Game Programming

Large book cover: Beginning C++ Through Game Programming

Beginning C++ Through Game Programming
by

Publisher: Course Technology PTR
ISBN/ASIN: 1435457420

Description:
If you're ready to jump into the world of programming for games, Beginning C++ Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you'll create small games that demonstrate your new skills.

Home page url

Download or read it online for free here:
Read online
(online reading)

Similar books

Book cover: Designing Adaptive Virtual WorldsDesigning Adaptive Virtual Worlds
by - Walter de Gruyter & Co.
Designing adaptive virtual worlds takes the design of virtual places for education, entertainment, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created ...
(2022 views)
Book cover: Programming Vertex, Geometry, and Pixel ShadersProgramming Vertex, Geometry, and Pixel Shaders
by
This reference covers the advanced rendering techniques important for graphics programmers in the game and film industries, and will help them implement these techniques with DirectX 10. Intended for people with background in DirectX8 or DirectX9.
(8797 views)
Book cover: Introduction to Programming Through Game Development Using Microsoft XNA Game StudioIntroduction to Programming Through Game Development Using Microsoft XNA Game Studio
by - Microsoft Press
Learn the underlying skills and principles of software development as you design and build your first games for Xbox 360, Windows, and Zune. This curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework.
(4798 views)
Book cover: 3D Game Development with LWJGL 33D Game Development with LWJGL 3
by - GitBook
This online book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics, audio and parallel computing applications.
(591 views)