e-books in C++ Graphics & Game Programming category
by Jan Bodnar - ZetCode , 2007
This is wxWidgets tutorial for the C++ programming language. wxWidgets is a cross platform toolkit or framework for creating C++ GUI applications. After reading this tutorial, you will be able to program non trivial wxWidgets applications.
by Jasmin Blanchette, Mark Summerfield - Prentice Hall , 2008
Packed with realistic examples and in-depth advice, extensively revised and expanded, this book reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support.
by Michael Dawson - Course Technology PTR , 2010
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
by Michael Morrison - InformIT , 2004
Learn how to use C++ code to create basic animated graphics in this chapter from Beginning Game Programming by Michael Morrison. Practical lesson based on C++ programming, the basics of drawing graphics using the Windows Graphics Device Interface.
by Jasmin Blanchette, Mark Summerfield - Prentice Hall PTR , 2004
The text covers everything you need to build industrial-strength applications with Qt 3.2.x and C++ on Windows, Mac OS X, Linux/Unix, and embedded Linux with no source code changes. The book teaches solid Qt programming practices.
by Julian Smart, Kevin Hock, Stefan Csomor - Prentice Hall PTR , 2005
wxWidgets is a free C++ API for writing GUI applications. This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it.