iPhone iOS 4 Development Essentials
by Neil Smyth
Publisher: Techotopia.com 2011
Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.
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by Todd Moore - O'Reilly Media
This book helps you build multitouch games that take full advantage of iOS, and shows you how to prepare your app for the App Store. Create your first game with just 20 lines of code, then learn how to add graphics, sound, and key game algorithms.
by Neil Smyth - Techotopia.com
Without doubt, by choosing to develop for the iPad you are tapping into a vast market of potential customers for your iPad app. It is our intention that this book provide the knowledge you need to start building that app.
by Neil Smyth - Techotopia
The goal of this book is to teach the skills necessary to create iOS applications using the iOS 8 SDK, Xcode 6 and the Swift programming language. Useful whether you are new to iOS development, or you need to get up to speed on the features of iOS 8.
by Paul Hudson - HackingWithSwift.com
Hacking with Swift is a complete Swift tutorial written for Swift 3 and iOS 10, taking you from beginner to advanced using hands-on projects. Here you can find the 39 Hacking with Swift projects plus the introduction to Swift -all available for free.