Bang: Pure Data
by Fränk Zimmer
Publisher: Wolke Verlagsges. 2006
Number of pages: 169
Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. This publication is a compilation of texts describing different approaches to pd, a profile of its usage and development.
Home page url
Download or read it online for free here:
by Jeffrey Ventrella - ETC Press
Jeffrey Ventrella, a seasoned virtual worlds programmer, reviews the history of avatars, smileys, and other expressive forms, and considers a future of spectacular creativity. This book combines thoughtful scholarship with amusing anecdotes.
by David J. Eck - Hobart and William Smith Colleges
This book covers the fundamentals of computer graphics and computer graphics programming. It is meant for use in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D effects on a computer. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.
by Nicholas M. Patrikalakis, Takashi Maekawa - Springer
Shape interrogation is the process of extraction of information from a geometric model. It is a fundamental component of CAD/CAM systems. The authors focus on shape interrogation of geometric models bounded by free-form surfaces.