The Theory and Technique of Electronic Music
by Miller Puckette
Publisher: World Scientific Publishing Company 2006
Number of pages: 337
This is the first book to develop both the theory and the practice of synthesizing musical sounds using computers. Each chapter starts with a theoretical description of one technique or problem area and ends with a series of working examples (over 100 in all), covering a wide range of applications. A unifying approach is taken throughout; chapter two, for example, treats both sampling and wavetable synthesis as special cases of one underlying technique. Although the theory is presented quantitatively, the mathematics used goes no further than trigonometry and complex numbers. The examples and supported software along with a machine-readable version of the text are available on the web and maintained by a large online community. The Theory and Techniques of Electronic Music is valuable both as a textbook and as professional reading for electronic musicians and computer music researchers.
Home page url
Download or read it online for free here:
by Dave Benson - Cambridge University Press
An introduction to the subject of music and mathematics, which includes physics, psycho-acoustics, biology, and the history of science and digital technology. It covers the structure of the human ear, Fourier analysis, musical instruments, and more.
by J. W. S. Rayleigh - MacMillan
One of the first books in the field of acoustics, written in a very logical manner, many topics are the research results of Lord Rayleigh himself. Any acoustician who wants to understand physical principles should start with Rayleighs work.
100 Best iPhone and iPod touch apps and games, top accessories, Best of the Year and Readers’ Choice Awards, iProvocateur and iPod As Art Winners, Complete History of iPod and iPhone Products, Buying and Selling iPods and iPhones, etc.
by Davide Rocchesso - Davide Rocchesso
This is an introductory book on sound processing. By reading this book, you may expect to acquire some knowledge on the mathematical, algorithmic, and computational tools important in order to become proficient sound designer or manipulator.