by Nick Morgan
Publisher: GitHub 2013
In this tiny ebook I'm going to show you how to get started writing 6502 assembly language. The 6502 processor was massive in the seventies and eighties, powering famous computers like the BBC Micro, Atari 2600, Commodore 64, Apple II, and the Nintendo Entertainment System.
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by Richard Mansfield - Compute! Publications
Introduction to 6502 machine language. The book starts with an introduction to how computers work, what Binary and Hex are, and how they relate to programing. Everything is covered with enough detail for a beginner to understand what they are doing.
by Randall Hyde - No Starch Press
Presents assembly language from the high-level point of view, so you can start writing meaningful programs within days. This is the most-often recommended book on 80x86 assembly language programming in newsgroups, on web sites, and by word of mouth.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
This book is about the disassembly of x86 machine code into human-readable assembly, and the decompilation of x86 assembly code into human-readable C or C++ source code. Some topics covered will be common to all computer architectures.