e-books in Game Theory category
by L.R. Izquierdo, S.S. Izquierdo, W.H. Sandholm - Pressbooks , 2019
This book is a guide to implement simple agent-based evolutionary models using NetLogo. All the models we implement are agent-based, i.e. individual agents and their interactions are explicitly represented in the models ...
by Richard J. Nowakowski (ed.) - Cambridge University Press , 2015
The volume contains the first comprehensive explorations of misère games. It includes a tutorial for the very successful approach to analyzing misère impartial games and the first attempt at using it for misère partisan games.
by Paul Weirich (ed.) - MDPI AG , 2017
Game theory addresses situations with multiple agents in which the outcome of an agent's act depends on the acts of the other agents. The agents may be mindless organisms. Epistemic game theory addresses games in which the agents have minds.
by Krzysztof Apt, Robert van Rooij - Amsterdam University Press , 2008
This volume testifies to the importance of game theory as a tool to capture the concepts of strategy, interaction, argumentation, communication, cooperation and competition. It provides evidence for the richness of game theory and its applications.
by Giacomo Bonanno, et al. - Amsterdam University Press , 2008
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively view of an exciting and rapidly growing area. This volume collects papers presented at the Conference.
by Wolfram Elsner, et al. - MDPI AG , 2014
This volume pursues the question of the emergence of institutions and hierarchy, analyzes algorithms of strategy change in evolutionary game models, and takes a historical point of view on the development of game theory during the cold war.
by Giacomo Bonanno - University of California, Davis , 2015
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Hardy Hanappi (ed.) - InTech , 2013
New simulation tools and network analysis have made game theory omnipresent these days. This book collects recent research papers in game theory, which come from diverse scientific communities all across the world, and combine many different fields.
by Christian Julmi - BookBoon , 2012
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.
by Moshe Y. Vardi - ESSLLI , 2001
Games have shown to provide a useful paradigm for reasoning about reactive systems. This text demonstrates the power of the game-theoretic approach, by showing how it gives rise to a unifying algorithmic framework through the use of tree automata.
by Yoav Shoham, Kevin Leyton-Brown - Cambridge University Press , 2008
Multiagent systems consist of multiple autonomous entities having different information and diverging interests. This comprehensive introduction to the field offers a computer science perspective, but also draws on ideas from game theory.
by Noam Nisan, at al. - Cambridge University Press , 2007
The subject matter of Algorithmic Game Theory covers many of the hottest area of useful new game theory research, introducing deep new problems, techniques, and perspectives that demand the attention of economists as well as computer scientists.
by Roger McCain - Drexel University , 2010
Striking an appropriate balance of mathematical and analytical rigor, this book teaches by example. Learners typically relate better to examples from their own fields, and McCain provides illustrations everyone can relate to.
by J. Orlin Grabbe - arXiv , 2005
This essay gives a self-contained introduction to quantum game theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra.
by Richard J. Nowakowski - Cambridge University Press , 2002
This book is a state-of-the-art look at combinatorial games, that is, games not involving chance or hidden information. The book contains articles by some of the foremost researchers and pioneers of combinatorial game theory.
by Michael H. Albert, Richard J. Nowakowski - Cambridge University Press , 2009
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games, and on aspects of games with infinitesimal values.
by John D. Williams - RAND Corporation , 2007
When this book was originally published in 1954, game theory was an esoteric and mysterious subject. Its popularity today can be traced at least in part to this book, which popularized the subject for amateurs and professionals throughout the world.
by Melvin Dresher - RAND Corporation , 1961
This book introduces readers to the basic concepts of game theory and its applications for military, economic, and political problems, as well as its usefulness in decisionmaking in business, operations research, and behavioral science.
by Thomas S. Ferguson - UCLA , 2008
In this text, the author presents various mathematical models of games and study the phenomena that arise. The book covers impartial combinatorial games, two-person zero-sum games, two-person general-sum games, and games in coalitional form.
by Jim Ratliff , 1997
Lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program. The material is also helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence.
by Douglas Gale - Cambridge University Press , 2000
This is a book on strategic foundations of the theory of competition. Using insights from game theory, the author develops a model to explain what actually goes on in markets and how a competitive general equilibrium is achieved.
by Christian-Oliver Ewald , 2007
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.